Not to hijack the threatld, but this is a big one for me, and something I need to do better to take my repairs to the next level... How do you texture match something that has been rolled a few times? Everything I find when I Google this refers to actual textured walls, but my walls have very minor texture which just comes from multiple coats of paint, so when I patch, the compound fills that texture easily and smooths it out...so patches often remain slightly visible...how can I address this?The most common mistake folks make when making repairs is not texturing the repair prior to painting. Even slick finished walls that have been painted multiple times need texture to replicate the roller stipple and make the repair disappear.
Pics would allow us to see just what you have going on and the best way to correct it.
I'm interested in others approach also.........Not to hijack the threatld, but this is a big one for me, and something I need to do better to take my repairs to the next level... How do you texture match something that has been rolled a few times? Everything I find when I Google this refers to actual textured walls, but my walls have very minor texture which just comes from multiple coats of paint, so when I patch, the compound fills that texture easily and smooths it out...so patches often remain slightly visible...how can I address this?
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